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Showing posts from June, 2013

Mass Effect 3: You're wrong, but that's ok

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    I often find myself in conversations with people who seem to think that a particular game really ought to be played and enjoyed by everybody . These people are wrong, but that’s beside the point. In spite of being wrong though, they allow me to bring up a better point: some games just aren’t meant for some people.      Before we start, let’s all just agree that it’s okay to have different goals and different emphases and it’s okay to be someone who enjoys some parts of a game and not others. Still, what I’d eventually like to say is that it’s not okay to misinterpret that dislike for some kind of fundamental error in design logic and subsequently disregard the quality of the game as a whole, because what that does is shut your mind off to the possibility that you might actually enjoy something that doesn’t meet your expectations. Case in point: Mass Effect 3 .     It’s no coincidence that I’m using Mass Effect 3 as an example here. This article is a direct response to t

Xenogears: The Article

Hating God is a very easy thing to do. He is big, he is vague, and he is probably kind of smelly. Maybe not smelly in the most traditional terms, but he probably does have some kind of strong and overpowering odor about him that acts like sort of an aura. He has an aura, too. That’s a thing, right? I’d go further to say that hating God is so easy that we probably do it sub-consciously, without real effort, because really, it takes no effort. It’s not that hating God is innate , because that would mean we somehow don’t have a choice to do so, like it’s some instinctual habitual need for us to hate God, which would in turn imply that God instinctually and innately exists in some way else this innate instinct would be pointless and unexplainable. What I am saying is that hating God is the path of least resistance when faced with the idea that God might possibly exist, and I am going to go further and say that eventually everyone must decide what to do with that idea . And