Posts

Showing posts from October, 2011

-REVIEW: Metro 2033-
a light in the darkness

Image
Metro 2033 Developer: 4A Games Release: $19.99 (PC, Steam) Fear the future because let’s be honest, you don’t know how to shoot a gun

Attack of the Killer Indie Bundles

News has been floating around lately since the launch of Indie Royale , a new digital distribution site with a novel, but familiar way of doing business. They sell indie games in bundles for one low, low price! Not unlike the phenomenally successful Humble Bundle (that now grace the internet 1-2 times per year), Indie Royale is a great venue for indie developers to get exposure (and sales). But at the same time, this apparent copy-catting feels a bit strange, doesn't it? What exactly is the difference between this and the venerable humbleable bundelable? Let's examine the differences: The Humble Bundle is a charitable venture that promotes indie games with its primary intent being fundraising. While it's backed and managed by a singular indie developer, it's scope is wide and decidedly not game-oriented. It aims to give consumers and creators alike a way to contribute to the needy via charities like EFF (An advocacy group for electronic media and art) and Chi

-REVIEW: Dungeons of Dredmor-
babby's first roguelike

Image
Title: Dungeons of Dredmor Developer: Gaslamp Games Release: $4.99 (PC, Steam) No, YOUR father was an impotent side of half-baked ham sandwich

-REVIEW: Bastion-
no longer a stranger

Image
Bastion Developer: Supergiant Games Release: $14.99 (PC, XBLA) I’m no stranger to storytelling by strangers, but this is stranger still

Indie Cred: Indieviewed

Image
Yes! It’s Indie Cred! It’s Monday! This is the best thing ever! I am totally not assuming things for you! And what’s even better is that I have some bona fide exclusive content for you, my dear readers, of which no other part of the web has or ever will have (OR ELSE). By some great magic of the internet, internal combustion engines, and government-funded municipal services I went and had a meatbag-to-meatbag meetup with an authentic, basement-having, ramen-eating, code-writing indie dev. And what a meetup it was!

-REVIEW: Demolition, Inc.-
a puzzley kaboom

Image
Demolition, Inc Developer: Zero Scale Development Release: $9.99 (PC, Steam) Aliens care more about this planet than you do! Also, they care more about this planet than they do you

The Problem with Bulletstorm

Image
Bulletstorm, the collaboration between Polish and American manshoot veterans People can Fly and Epic Games, was a game about shooters. It was a testosterone-fueled hyperbolic self-aggrandizement at the self-deprecating expense of its more "serious" contemporaries. Unfortunately, it wasn't able to deprecate off any of their astronomical sales. In this article, I speculate as to why. Enjoy!

-REVIEW: Men of War: Assault Squad-
third time’s a charm

Image
Men of War: Assault Squad Developer: Digitalmindsoft Price: $34.99 War! Guns! Vehicles! Direct Control! Tedium! Excitement! Sequels! Cyclical nature of life!

-REVIEW: The Binding of Isaac-
frankenstein's ghost

Image
The Binding of Isaac Developer: Edmund McMillen and Florian Himsl Release: $4.99 (PC, Steam) Getting everything wrong for the sake of being right

-REVIEW: Blocks That Matter-
all good things come in boxes

Image
Blocks That Developer: Swing Swing Submarine Release: $4.99 (PC, Steam) Creator of the single most disturbing audio/visual feedback element known to man

-REVIEW: NyxQuest-
yet another greek puzzle game

Image
NyxQuest Developer: Over the Top Games Release: $9.99 (PC, Steam) Inadvertent suicide is the solution to all your questing problems